![]() Plates are ordered by depth, and reordering the plates in the list will update the plates' depth to reflect their new positions. ![]() Plates can be added to or removed from the asset using the +/- buttons in the ‘Plates’ field.This can be used to ensure that the edges of the plates are not seen when moving the camera within its expected range. The ‘Field of view’ and ‘Maximum depth’ fields can be adjusted to scale the total area encompassed by the 2.5D scene.It is recommended that the origin is set roughly in the middle of the range of movement of the camera, to achieve the most realistic-looking parallax. Doing so changes moves all the plates to change the origin point of the 2.5D scene. The 2.5D asset is an Object which can have its offset and rotation set by changing the values in the editor or moving the white box in the visualiser. ![]() 2p5d file will appear under objects/2p5DFile in the project folder. To export the asset for use in other projects, click ‘Export to file’ under Import/Export in the 2.5D asset editor.Continue adding plates and modifying their properties until the desired scene composition is achieved.Under ‘Layer Stack’ in the plate editor, click ‘Add Video’ to add a video or image to the plate.Add a new 2.5D plate to the ‘plates’ field in the 2.5D asset.Click on the asset field in the 2.5D layer, and create a new 2.5D asset.To reload the asset from the file and overwrite any local changes, click ‘Reload from file’ under Import/Export in the 2.5D asset editor.Select the desired 3D mapping in the 2.5D layer, e.g. ![]()
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